What if there were more KINDS of Fancies?

cathenaRight now, the most valuable cats in the game are Exclusive Cats. There are cats like Genesis, Cathena, and the Bug Cats. They have special artwork and CANNOT be produced through breeding.

Fancy Cats, on the other hand, CAN be produced through breeding. They have “recipes” which are simply a blend of cattributes. For example, if you create a cat with cymric and tongue, you get a DuCat (“Duck Cat”).

Because we can figure out the recipes to fancy cats (thanks to the genetic work of Kai and CryptoKittyDex), fancies are duplicated really quickly which drives down their value.

So now we’re left with an interesting situation. Fancy Cats are selling for very little in comparison to Exclusive Cats. There’s a huge gap in value although you’d expect it to be closer based on their appearance.

So what if we had Fancy Cats to help bridge the gap? What if we had:

  • Limited-Time Fancies
  • Tiered Fancies
  • Original Artwork Fancies
  • Sterile Fancies
  • Family Jewel Fancies
  • High-Gen Fancies

These kinds of fancies would have recipes that would incorporate more ingredients than just cattributes. For example…

Limited-Time Fancies: These fancies would only be able to be created within a range of Kitty ID #’s. For example, let’s say a fancy named Princess Cat is discovered, but she can only be created until we hit 600,000 kitties, then she’ll never be able to be created again. It would give a sense of urgency to create her, but also a lasting rarity after a certain period of time. It would also be interesting if we knew she was a limited-time fancy, but we didn’t know exactly when she’d be “retired”.

Tiered Fancies: These fancies would require all the required traits for two other fancies. For example, you’d need to get all the required traits for the Zombie Fancy and the Dracula Fancy in order to get the Frankenstein Fancy. It would make Zombie and Dracula more valuable because they would be needed to create something else, and it would make Frankenstein valuable because it would be incredibly difficult to create. It’s the same concept as the tiered mutations we already have in play.

Original Artwork Fancies: These fancies would simply have their artwork tweaked after the first 30 are created. So you could still create the fancy until the end of time, but the true originals will be always be worth a little more.

Sterile Fancies: These fancies would be unable to breed. This would make it harder for them to propagate as readily. It would also decrease their value in some ways, so it would be primarily for players who like the satisfaction of breeding fancy cats from scratch.

Family Jewel Fancies: I still don’t know exactly what family jewels (“enhanced cattributes”) are, but maybe they could be incorporated into the recipes as well. Maybe a fancy would require three traits and two jewels.

High-Gen Fancies: These fancies would only exist in certain generations. For example, maybe Surfer Kitty could only be created as a Gen 10-15.

In short, since fancies are simply “recipes”, why not add more ingredients into the mix? Let’s use ID numbers and generations and family jewels, too!

Any other ideas?
Jodiferous

 

3 thoughts on “What if there were more KINDS of Fancies?

  1. Woah! I love the idea of a generation range for fancies! It changes the whole economics of fancy breeders and breeding “misses” and rarity so fancies are way more rare and valuable (and risky and rewarding to breed yourself.) #AxiomPls

  2. One idea I had when the hype for 500k got out of hand (haha) was that maybe they would unlock and hint at a super easy two trait fancy that only applied for the next 5k id numbers (or whatever) so people who were playing when 500k came out would be able to make and collect them to help join in the 500k celebration. Maybe change even overwrite the ducat formula during that id range or something 🙂

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